Last modified:
04/05/2006
AIS SIGHCI Research Resources
ICIS 2004 HCI Workshop
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- Categorized
Graphical Overviews for Web Search Results: An Exploratory Study using U.S.
Government Agencies as a Meaningful and Stable Structure
Bill Kules and Ben Shneiderman
Search engines are very effective at generating long lists of
results that are highly relevant to user-provided query terms. But the lack
of effective overviews presents challenges to users who seek to understand
these results, especially for a complex task such as learning about a topic
area, which requires gaining overviews of and exploring large sets of search
results, identifying unusual documents, and understanding their context.
Categorizing the results into comprehensible visual displays using
meaningful and stable classifications can support user exploration and
understanding of large sets of search results. This extended abstract
presents a set of principles that we are developing for search result
visualization. It also describes an exploratory study that investigated
categorized overviews of search results for complex search tasks within the
domain of U. S. government web sites, using a hierarchy based on the federal
government organization.
- An Empirical
Study of the Roles of Affective Variables in User Adoption of Search Engines
Heshan Sun and Ping Zhang
The current study is built upon prior research and is an attempt to
explore the roles of affective variables in user technology adoption. Two
different affective variables, computer playfulness and perceived enjoyment,
were examined and their relationships with each other and with cognitive and
behavioral variables were hypothesized. An empirical study using survey
method was conducted. Analyses with the PLS technique confirmed most of the
hypotheses. Our findings suggest that perceived enjoyment has a significant
impact on perceived ease of use, but no direct effect on behavioral
intention. Perceived enjoyment mediates the impact of computer playfulness
on PEOU, which has not been studied before.
- Learning,
Performance, and Analysis Support for Complex Software Applications
Steven R. Haynes and Thomas George Kannampallil
We propose a three-part framework describing support tools for users
of complex software applications such as enterprise resource planning and
decision support systems. The model is motivated by the objectives of
learning, performance, and analysis and is grounded in the theories of
constructivism, pragmatism, and reflection respectively. This mapping is
supported both by results of prior research and by a case study formative
evaluation of a complex, cognitive support system developed for
antiterrorism resource allocation. The work contributes to the field of
system usability by providing an integrative framework linking established
theoretical positions with empirical research on human-computer interaction.
- A Confirmatory
Factor Analysis of Two Web Site Usability Instruments
David T. Green and J. Michael Pearson
Many perspectives of user acceptance of Web sites have been
examined, yet information systems research often overlooks the
human-computer interaction aspects, particularly in the area of Web site
usability. Web site usability has recently gained greater acceptance in
information literature through the development of instruments by Palmer
(2002) and Agarwal and Venkatesh (2002). This study conducted a confirmatory
factor analysis of both instruments in an attempt to validate the two
instruments. Our results found that the Palmer instrument exhibited
satisfactory measurement properties, although allowing room for further
refinement. The Agarwal and Venkatesh instrument, although useful as a
practical metric, displayed poor validity for the underlying constructs that
compose Web site usability. Validation of these instruments furthers their
scope and potential use by researchers and practitioners in helping them
better understand the capabilities of their Web sites, while providing a
foundation for further refinement of the Web site usability construct.
- Using Ratings
and Response Latencies to Evaluate the Consistency of Immediate Aesthetic
Perceptions of Web Pages
Noam Tractinsky, Avivit Cokhavi, and Moti Kirschenbaum
Using explicit (subjective evaluations) and implicit (response
latency) measures, this study replicated and extended the findings by
Fernandes et al (2003), who found that immediate aesthetic impressions of
web pages are remarkably consistent. Forty participants evaluated 50 web
pages in two phases. The degree to which web pages were regarded, on
average, as attractive after a very short exposure of 0.5 sec. was highly
correlated with attractiveness ratings after an exposure of 10 seconds.
Extreme attractiveness evaluations (both positive and negative) were faster
than moderate evaluations, providing convergent evidence to the hypothesis
of immediate impression. Overall, the results provide direct evidence in
support of the premise that aesthetic impression of the IT artifacts are
formed quickly. Indirectly, the results suggest that visual aesthetics can
play an important role in users' evaluations of the IT artifact.
- A Methodology
for Business Value-Driven Website Evaluation: A Data Envelopment Analysis
Approach
Jungpil Hahn and Robert J. Kauffman
Managers at e-commerce firms are in need of proven methods for
ongoing website evaluation. However, current approaches to website
evaluation are not perfectly suited to the task at hand. This paper proposes
a new business value-driven approach to website evaluation, which is
theoretically grounded in the economic theory of production. We view online
shopping as an economic production process in which customers are using
various functionalities of an e-commerce website in order to complete a
purchase transaction. This view enables us to formulate a novel perspective
on website performance - the ability to transform inputs (i.e., use of
website functionalities) into outputs (i.e., completed purchase
transactions). We propose two DEA-based metrics, InefficiencyBreadth and
UnitInefficiency that help identify website functionalities that are
potentially ineffective.
- A Study of the
Effects of Online Advertising: A Focus on Pop-Up and In-Line Ads
Scott McCoy, Dennis Galletta, Andrea Everard, and Peter Polak
Pop-up, pop-under, and in-line ads have been said to be intrusive,
and previous findings suggest that they could have important effects on user
perception and cognition. Using a 2x2 factorial design, this experimental
study examines the effects of those ads. Besides a control group without
ads, factors included ad placement (pop-up vs inline) and ad congruence
(with the site's content or not). Results indicated that intention to return
was impaired by ads; retention of website information was higher when ads
were inline or when ads were not congruent with website content; and
retention of ad content was higher for inline ads and those that were not
congruent to the content of the website. However, contrary to expectations,
intentions to return were not affected by ad placement, retention of site
content was not affected by the existence of ads, and intrusiveness of ads
was not affected by ad congruence.
- Designing
Tailorable Technologies
Matt Germonprez and Fred Collopy
Tailorable technologies are technologies that are modified by users
in the context of their use and are around us as desktop operating systems,
web portals, and mobile telephones. While tailorable technologies provide
users with limitless ways to modify the technology, as designers and
researchers we have little understanding of how this should affect design.
In this paper we present principles from four designers to strengthen
inquiry into tailorable technologies. We then apply the principles to the
case of the design of a web portal. We conclude that designers need to more
consciously build reflective and active design environments and gradients of
interactive capabilities in order for technology to be readily modified in
the context of its use.
- Instilling
Social Presence through the Web Interface
Khaled Hassanein and Milena Head
Electronic commerce is more impersonal, anonymous and automated than
traditional person-to-person commerce, and as such, typically lacks human
warmth and sociability. This paper explores how human warmth and sociability
can be integrated through the Web interface to positively impact consumer
attitudes towards online shopping. An empirical study was undertaken to
investigate the impact of various levels of socially-rich text and picture
design elements on the perception of online social presence and its
subsequent effect on antecedents of Website attitude. Higher levels of
social presence are shown to positively impact the perceived usefulness,
trust and enjoyment of shopping Websites, leading to more favourable
consumer attitudes. Implications of these finding for practitioners and
future research are outlined.
- The Value of
Mobile Commerce to Customers
Keng Siau, Hong Sheng, and Fiona Fui-Hoon Nah
This research studies the values of m-commerce using a qualitative
means-ends approach, called Value-Focused Thinking. The conceptual
foundation for this research is the Work System Framework. By interviewing
both current and potential m-commerce users, we captured the values of
m-commerce and develop a means-ends objective network to illustrate the
relationships among these values. As one of the first empirical research to
assess the values of m-commerce, this research contributes to an increased
understanding of mcommerce. The means-ends objective network also serves as
a theoretical foundation for future research in mcommerce. For
practitioners, our findings highlight the concerns and issues of customers,
which are valuable for strategy formulation in m-commerce.
- Motivations for
Mobile Devices: Uses and Gratifications for M-Commerce
Thomas F. Stafford and Mark L. Gillenson
Uses and Gratifications is a media use paradigm useful for
diagnosing user motivations for computer and technology usage. This study
documents the exploratory processes of developing a mobile device uses and
gratifications motivational inventory, beginning with qualitative inquiry
and proceeding through exploratory analysis of motivational dimensions for
usage. Results indicate that mobile device uses and gratifications are
mainly centered on the speed and connectivity with which associated data and
information services are available for busy technology users.
- Exploring
Customers' Preferences for Online Games
Seung Baek, Young-Suk Song, Jae Kyo Seo
Online content providers who use the Internet to distribute content
experience an extremely competitive business environment. To survive in this
environment, they have started charging a fee for the content that they
provide. However, there have been very few success stories in
commercializing online content. Although one of few success stories is the
online game, it still has customers' psychological resistance against paying
a high fee for playing games. To pay back their high R&D or development
costs quickly, many online game producers have a tendency to assign high
prices to their online games. Without examining customers' perceived prices
for online games, many online game producers have tended to decide prices
from their perspectives. Although many online game-related research works
have focused on psychological and technical aspects, very few works have
examined online gamers' preferences carefully. This study aims at exploring
online gamers' preference by measuring their WTP (Willingness To Pay) for
online games.
- Behavioral
Factors Affecting Internet Abuse in the Workplace - An Empirical
Investigation
Irene M.Y. Woon and Loo Geok Pee
Internet abuse in the workplace refers to employee's use of Internet
provided by the organization for non-workrelated purpose. It has not only
resulted in productivity loss, bandwidth waste and legal liability, it also
exposed organizations' information systems to a host of new security
threats. To gain a better understanding of the factors influencing Internet
abuse behavior in the workplace, this study applied the Theory of
Interpersonal Behavior proposed by Triandis and investigated the effects of
job satisfaction, affect, social factors, perceived consequences, habit and
facilitating conditions on Internet abuse intention and behavior. Results
indicated that all factors are significant at 0.05 level. Affect, social
factors and habit have the greatest influence on Internet abuse intention
and behavior. An interesting result is that employees with higher level of
job satisfaction have a more positive affect towards Internet abuse.
Implications for Internet security management are discussed.
- A Process
Tracing Study on Trust Formation in Recommendation Agents
Sherrie Xiao Komiak and Izak Benbasat
This study utilizes a processing tracing method to explore the
processes of trust formation in web-based productbrokering recommendation
agents (RAs). We compare and contrast the processes of trust/distrust
formation in an attribute-based RA (a typical content-based RA) versus a
need-based RA (a content-based RA plus need-based questions). Concurrent
verbal protocols from 49 subjects were collected, transcribed, and analyzed.
Our protocol analysis results show that the need-based RA elicits
significantly more trust formation processes and fewer distrust formation
processes than the attribute-based RA does, which explains why the level of
customer trust in the need-based RA is significantly higher than the level
of customer trust in the attribute-based RA. Interestingly, our results show
that, for both types of RAs, the top three processes of trust formations are
different from the top three processes of distrust formations. Suggestions
are given on how to design more trustworthy RAs.
- Effects of
Choice Contrast and Order Sequence on Consumer Judgment and Decision in
Comparison-Shopping Assisted Environment
Chuan-Hoo Tan, Yee-Pia Chan, Yee-Pia Chan, Hock-Chuan Chan, and Hock-Hai Teo
Comparison-Shopping (CS) websites, such as mySimon.com, assist
consumers in managing the vast amount of information offered by multiple
retailers on the Internet. Conventional wisdom would have dictated that the
provision of the best set of alternatives by CS websites should lead to high
consumer satisfaction and purchase propensity. However, consumers may
experience decision difficulty to choose among alternatives that are
nondominated (i.e., none of the alternative is inferior for all product
attributes). Consequently, they may simply avoid making a decision by not
committing to any purchase. Grounded on behavioral and context-dependent
decisionmaking literature, this paper builds a model that explores the
effects of choice content and choice order sequence on consumer behavior and
explains how they can potentially alleviate the difficulty of making
purchase decisions.
- Dual-Modal
Presentation of Sequential Information
Shuang Xu, Xiaowen Fang, Jacek Brzezinski, and Susy Chan
Based on Baddeley's (1986) working model and research on human
attention, this study intends to design a visualauditory information
presentation to: (1) minimize the interference in information processing
between visual and auditory channels; and (2) improve the effectiveness of
mental integration of information from different modalities. Baddeley
suggests that imagery spatial information and verbal information can be
concurrently held in different subsystems within human working memory.
Accordingly, this research proposes a method to convert sequential textual
information into its graphical and verbal representations and hypothesizes
that this dualmodal presentation will result in superior comprehension
performance and higher satisfaction as compared to pure textual display.
Simple T-tests will be used to test the hypothesis. Results of this study
will help to address usability problems associated with small-screen
computers. Findings may also benefit interface design of generic computer
systems by alleviating the overabundance of information output in the visual
channel.
- Spreadsheet
Visualization Effects on Error Correction
Hock Chuan Chan
Spreadsheets have been used by organizations for decades. Errors in
spreadsheets are commonly found in laboratory and field findings. In recent
years, many exciting new visualization techniques have been developed to
help users understand spreadsheet models and to check for errors. Two
visualization tools were tested in an experiment for their effects on error
correction. The first is a simple arrow tool which shows dependencies among
cells. The second shows the inputprocess- output function of cells in
addition to the dependency arrows. The experiment shows significantly better
error detection with the arrow method than for the plain method (without
visualization tools). Wrong data errors took more time to correct than
missing data errors.